Yesterday I published the first three premises that underlie the Rapid Software Testing methodology developed and taught by James Bach and me. Today’s two are on the nature of “test” as an activity—a verb, rather than a noun—and the purpose of testing as we see it: understanding the product and imparting that understanding to our clients, with emphasis on problems that threaten the product’s value.
4. A test is an activity; it is a performance, not an artifact. Most testers will casually say that they “write tests” or that they “create test cases.” That’s fine, as far as it goes. That means they have conceived of ideas, data, procedures, and perhaps programs that automate some task or another; and they may have represented those ideas in writing or in program code. Trouble occurs when any of those things is confused with the ideas they represent, and when the representations become confused with actually testing the product. This is a fallacy called reification, the error of treating abstractions as though they were things. Until some tester engages with the product, observes it and interprets those observations, no testing has occurred. Even if you write a completely automatic checking process, the results of that process must be reviewed and interpreted by a responsible person.
5. Testing’s purpose is to discover the status of the product and any threats to its value, so that our clients can make informed decisions about it. There are people that have other purposes in mind when they use the word “test.” For some, testing may be a ritual of checking that basic functions appear to work. This is not our view. We are on the hunt for important problems. We seek a comprehensive understanding of the product. We do this in support of the needs of our clients, whoever they are. The level of testing necessary to serve our clients will vary. In some cases the testing will be more formal and simple, in other cases, informal and elaborate. In all cases, testers are suppliers of vital information about the product to those who must make decisions about it. Testers light the way.
I’ll continue with the last three premises of Rapid Software Testing tomorrow.
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